Virtual/Augmented Reality in Healthcare - Thematic Research

2020-01-16
Price :
Published : Jan-2020
No. of Pages : 52
1 Table of Contents
1.1 List of Tables
1.2 List of Figures
2 Industry Players
3 Industry Trends
3.1 Healthcare Use Case Themes
3.2 Macroeconomic Themes
3.3 Technology Themes
3.4 Regulatory Themes
4 Industry Analysisy
4.1 Market Size and Growth Forecasts
4.2 Unmet Needs
4.3 Market Drivers
4.4 Market Barriers
4.5 Mergers, Acquisitions & Partnerships
4.6 Timeline
4.7 Healthcare Case Studies
5 Value Chain
5.1 Device Layer
5.2 Application Layer
6 Companies Section
6.1 Tech Companies: Headsets/Smart Glasses
6.2 Companies: Healthcare Applications
7 Glossary
8 Appendix: Our "Thematic" Research Methodology
8.1 Bibliography
8.2 Traditional Thematic Research Does a Poor Job of Picking Winners and Losers
8.3 Introducing GlobalData's Thematic Engine
8.4 This Is How It Works
8.5 How Our Research Reports Fit into Our Overall Research Methodology
8.6 About GlobalData
8.7 About the Authors
8.8 Contact Us
8.9 Disclaimer

List of Tables
Table 1: VR/AR in Healthcare Use Case Trends
Table 2: Macroeconomic Themes
Table 3: Technology Themes
Table 4: Regulatory Themes
Table 5: M&As in the Healthcare VR/AR Space
Table 6: Partnerships in the VR/AR Healthcare Space
Table 7: VR, AR, and MR HMDs by Type
Table 8: Examples of Healthcare Applications That Are Used With VR/AR/MR HMDs
Table 9: Examples of Top VR/AR Applications Available for Smartphones and Tablets
Table 10: Examples of VR/AR/MR Applications Available from Pharma
Table 11: Tech Companies: Headsets/Smart Glasses
Table 12: Companies: Healthcare Applications
Table 13: Glossary

List of Figures
Figure 1: Who Are the Leaders and Challengers in VR/AR in the Healthcare Industry?
Figure 2: The Top Five Vendors Commanded More Than 80% of the VR Headset Market in 2018
Figure 3: In 2018, Microsoft and Google Accounted for a Quarter of the AR Hardware Market
Figure 4: VR/AR Hardware and Software 2025 Forecasts
Figure 5: In 2025, VR Software Will Have Highest Market Share (top); $5B From Healthcare Software (bottom)
Figure 6: Unmet Needs in the Healthcare Space That Can Be Addressed by VR/AR Technologies
Figure 7: Timeline
Figure 8: Osso VR Software Training Simulation Module (left); HoloAnatomy App Using Microsoft's HoloLens (right)
Figure 9: Alzheimer's Research UK's A Walk Through Dementia (left); GSK's The Migraine Experience (right)
Figure 10: Cognoa's Superpower Glass (left); the Superpower Glass Intervention (right)
Figure 11: AccuVein AR Technology with Vein Illumination Technology
Figure 12: GameChange VR Hardware (left), and a Simulation Example of the Program (right)
Figure 13: Prescription Digital Therapeutics Platforms Supporting Web, Mobile, and VR for Mental Health Treatment
Figure 14: Nanome Platform for Drug Discovery Using Molecular Modeling Software
Figure 15: VR/AR Value Chain
Figure 16: The VR/AR Value Chain: Headsets
Figure 17: The VR/AR Value Chain: Healthcare Applications by Use
Figure 18: Five-Step Approach for Generating a Sector Scorecard
Filed in: Pharmaceutical
Publisher : GlobalData